Cappasity

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Cappasity

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Cappasity
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Cappasity was founded in 2013 with the aim of developing a technological standard and an easy and scalable platform for creation, embedding and analysis of 3D and AR/VR content.

It has been working with Intel since 2014, and developed a 3D scanning software for Intel® RealSense™ 3D cameras — Easy 3D Scan™ is featured on the Intel RealSense Showcase. Cappasity has successfully raised $4.9M and launched its platform and 3D digitizing software in 2017.

Today, each month the platform serves more than 1,000,000 views of 3D content. Furthermore, the company provides a comprehensive solution to create content for virtual (VR) and augmented reality (AR). The platform features were designed to be open to other developers using Unity, Unreal Engine, Apple ARKit and Google ARCore technology.

AR/VR Marketplace

In the Cappasity AR/VR ecosystem marketplace, content makers and content users from all over the world meet each other’s needs. To facilitate 3D content exchange, we are introducing a digital utility currency — Cappasity token (CAPP). The decentralized billing system is capable of handling a large number of microtransactions and will be secured by well-designed smart contracts.

Pay with CAPPs for

  • Subscription to the 3D content base
  • 3D content purchases at a seller’s price
  • 3D content rentals for commercial purposes

Get CAPPs for:

  • Uploading unique 3D content
  • Verification and moderation of the content
  • Sale or rental of self-created 3D content

Platform

Before Cappasity, 3D content creation was time-consuming, complicated and not scalable. So, we created toolkits that make 3D digitizing of real objects available to everyone. Along with our thorough efforts to make embedding of 3D content to virtual galleries and websites easy, we also created tools for mobile and AR/VR apps. Our SDK is open to developers to build their own apps based on the platform.

Cappasity – AR/VR Ecosystem Scheme

The Ecosystem encompasses participants willing to sell or buy AR/VR and 3D content. The ecosystem consists of supporting elements — the marketplace, blockchain and storage infrastructure. The decentralized storage infrastructure is provided by the independent storage service providers. The sandbox area is used as a testing environment for the AR/VR/3D content in practice. AR/VR developers and active community contributors will be supported through dedicated AR funds.

CAPP will be issued as ERC-20 Ethereum token.

White Paper


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March 22 2018

Details

Date: March 22
Time: 1:00 pm
Cost: 1USD = 125 CAPP
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